🧙 Character Skills

Seraphine

❤️❤️❤️❤️❤️

🛡️ Aegis

Active

SP+1 of an action against you. Does not stack.

Mana 1

🐦‍🔥 Resurrection

Passive

Upon defeat, revive with 2 HP. Usable again after 8 of your turns.

Passive

JudgementJudgement

⚡ Ultimate

Whenever you are resurrected, gain Power Up: deal +1 damage every time you deal damage, for 2 turns.

Molly

❤️❤️❤️❤️❤️

💫 Renew

Active

Draw 1 card. Max 2 uses per turn.

Mana 1

🌿 Charm Mastery

Passive

Draw 1 card whenever you land a Charm.

Passive

Star GazeStar Gaze

⚡ Ultimate

Reveal opponent's hand until the end of this turn.

💧 Mana: 1

Govak

❤️❤️❤️❤️❤️

🪤 Tactical Seize

Active

When damaged by a Curse, snatch that Curse into your hand. (Reactive, 1💧)

Mana 1

♻️ Resourceful Strategist

Passive

Refund 1 energy if you fail to land a Curse. Once per turn.

Passive

Rain CoatRain Coat

⚡ Ultimate

25% chance to reduce 1 damage from Fireball, Fire Arrow, Shadow Flame, and Inferno when hit.

David

❤️❤️❤️❤️❤️

🪄 Spell Surge

Active

Enchant your action: SP-1. Does not stack.

Mana 1

🐸 Amphibian Wisdom

Passive

Double 2 or 4 also counts as Spell Crit.

Passive

Water ballWater ball

⚡ Ultimate

Deal 1 damage and repeat the SP check until it fails (1 damage per success). SP≥8. Costs 2 Mana + 1 Power Point. Considered a Charm — can be enchanted or countered. Once per turn.

💧 Mana: 2● Power: 1

Sharksuke

❤️❤️❤️❤️❤️

🦈 Deep Grudge

Active

Enchant your Curse: +1 damage. Does not stack.

Mana 2

🔄 Transmutation

Active

Discard 1 hand card to draw 1. Once per turn.

Active

JawsJaws

⚡ Ultimate

For each damage you deal, reduce their power gauge by 20%.

Lycan

❤️❤️❤️❤️

🐺 Fury

Active

Any hand card can be used as Spark. Costs 1 energy.

Mana 1

💪 Relentless

Passive

On successful Spark: draw 1 card and gain 1 energy.

Passive

FrenzyFrenzy

⚡ Ultimate

Gain 1 charge on every Relentless trigger. At 3/3, use to gain 2 Sparks. Resets charge.

💧 Mana: 0

Orion

❤️❤️❤️❤️

🌀 Hypnosis

Active

Enchant Charm: SP-1 and energy cost -1.

Mana 1

👁️ Shadow Veil

Passive

SP+1 for Curses against you when HP<4.

Passive

IllusionistIllusionist

⚡ Ultimate

Summon a random Charm into your hand — signature charms included. Costs 1 Mana + 1 Power Point. No use limit per turn.

💧 Mana: 1● Power: 1

Vega

❤️❤️❤️❤️❤️

🔮 Shadow Orb

Active

1 Mana: 1 dmg SP≥9. 2 Mana: 1 dmg SP≥6. Once/turn.

Mana 1

⚔️ Dual Wielding

Passive

On doubles, increase total dice by 2.

Passive

Double CastingDouble Casting

⚡ Ultimate

If you fail the SP check of Shadow Orb, reroll the dice once.

Nyx

❤️❤️❤️❤️

👁️‍🗨️ Shadow Gaze

Active

Enchant Curse: SP-X (X=Mana spent, max 2).

Mana 1

📖 Grimoire

Passive

Draw 1 card whenever you land a Curse.

Passive

Shadow MoonShadow Moon

⚡ Ultimate

Deal 2 damage and put target to sleep. SP≥9. Considered a Curse. Once per turn.

💧 Mana: 3

Bella

❤️❤️❤️❤️❤️

🫟 Nonverbal Incantation

Active

Enchant Curse: grant chanting effect immediately.

Mana 2

💜 Arcane Reuptake

Passive

Gain X Mana when taking X damage.

Passive

Black ThornsBlack Thorns

⚡ Ultimate

Poison target for 2 turns. SP≥8. Costs 2 Mana + 1 Power Point. Considered a Curse. Once per turn.

💧 Mana: 2● Power: 1

Thrice

❤️❤️❤️❤️❤️

🎲 Not Today

Active

Reroll your SP check. Once per SP check.

Mana 2

🎰 Double Trouble

Passive

Draw 1 card whenever any player rolls a double.

Passive

AlwaysAlways

⚡ Ultimate

Gain 1 charge on every failed SP check. At 3/3, your next SP-check roll is a guaranteed double, then reset.

Peta

❤️❤️❤️❤️❤️

🪝 Confiscation

Active

Snatch 1 discarded card into your hand. Once per turn.

Mana 2

👑 Royal Jelly

Passive

Draw 3 if 1 hand card, draw 4 if 0 at turn start.

Passive

Queen BeeQueen Bee

⚡ Ultimate

Bees signature scroll Power Point cost reduced from 2 to 1.

Celeste

❤️❤️❤️❤️

🙏 Prayer

Active

Recover 1 HP. During your turn only.

Mana 2

✝️ Adoramus

Passive

SP+1 to Spark against you if no counter. Recover 1 Mana after countering with Barrier.

Passive

AdonivallarusAdonivallarus

⚡ Ultimate

Add 2 Shield to yourself (negates 2 damage). Costs 3 Mana. Once per turn.

💧 Mana: 3

Ninavelle

❤️❤️❤️❤️❤️

🔗 Aether Binding

Active

SP≥7: Disable target's skills for 1 turn. Spell, counterable.

Mana 1

🦋 Spell Breaker

Active

Discard 2 Spells (not Finite) to gain a Finite.

Active

RejuvenateRejuvenate

⚡ Ultimate

Gain 1 Mana every time you gain a Power Point. Heal recovers 1 additional HP.

Halffoot

❤️❤️❤️❤️❤️

🥊 Retaliation

Active

Gain 1 additional energy. Once per turn.

Mana 1

🏔️ Half-Giant's Might

Passive

Draw 1 card per 1 HP loss.

Passive

VitalityVitality

⚡ Ultimate

Maximum HP +1.

Lucien

❤️❤️❤️❤️

🩸 Siphon

Active

Enchant damage card: recover 1 HP on damage dealt.

Mana 2

❤️‍🔥 Coagulation

Passive

SP+1 to all actions against you if HP is full.

Passive

Bat!Bat!

⚡ Ultimate

Deal 1 damage. SP≥10−HP lost. Considered a Curse. Can be enchanted. Once per turn.

💧 Mana: 1

Lulu

❤️❤️❤️

🪞 Mirraxis

Active

Replicate an action used this turn.

Mana 3

🍄 Magic Creature

Passive

Discard 2 cards to heal 1 HP. SP+1 to Charms against you.

Passive

Morpheus

❤️❤️❤️❤️

🐦‍⬛ Mirage

Active

After taking damage, SP≥7 to recover 1 HP. (Reactive, 1💧)

Mana 1

🧠 Prodigy

Passive

Recover 1 Mana on roll >= 9.

Passive

Forbidden SpellForbidden Spell

⚡ Ultimate

Copy a random Mythic card into hand. SP≥8 check. Costs 2 Mana.

💧 Mana: 2

Karl

❤️❤️❤️❤️❤️

🌪️ Second Wind

Active

SP≥8: Gain extra turn. Once/turn.

Mana 1

🤺 Counter Strike

Passive

Draw 1 card after countering with Barrier.

Passive

PyromancerPyromancer

⚡ Ultimate

25% chance to deal 1 additional damage when Fireball, Fire Arrow, Shadow Flame, or Inferno hits.

Scarlet

❤️❤️❤️❤️

🪭 Grand Shuffle

Active

Discard all hand cards and draw the equal number of cards from the deck.

Mana 2

🃏 Royal Flush

Passive

Keep up to 5 cards in hand instead of 4 during discard phase.

Passive

ObsessionObsession

⚡ Ultimate

17% chance at the start of your turn to draw an additional card.

Lex

❤️❤️❤️❤️

🏃 Horizon Hop

Active

Dodge a damage action. Considered a Spell.

Mana 3

⌛ Momentum

Passive

Recover 1 Mana every 3 Spells cast (normal, counter, or enchant).

Passive

Arsène LupinArsène Lupin

⚡ Ultimate

Snatch target's equipped weapon or item. SP≥8. Considered a Charm. Can be enchanted and countered. Once per turn.

💧 Mana: 2

Annabelle

❤️❤️❤️❤️❤️

☠️ Death Sigils

Active

SP≥9: Deal 2 damage to target. Considered a Curse (counterable). Once per turn.

Mana 3

🌑 Occult Maelstrom

Passive

When you roll a double on any Curse and SP check succeeds, deal 1 extra damage.

Passive

Dark AngelDark Angel

⚡ Ultimate

Cleanse your negatives and recover 1 HP (20% chance 2). Considered a Curse — opponent may counter. SP≥7. Costs 2 Mana + 1 PP. Once per turn.

💧 Mana: 2● Power: 1

Eva

❤️❤️❤️❤️

🤡 Jinx

Active

When enemy's SP check succeeds, force a reroll with same SP factors.

Mana 2

😏 Schadenfreude

Passive

Snatch enemy's Curse/Charm/Spell that failed SP check with roll < 4. Includes enemy counter cards.

Passive

TrollingTrolling

⚡ Ultimate

Deal 1 damage to opponent if they roll a double 1 during an SP check.

Frank

❤️❤️❤️❤️❤️

🔆 Repel Darkness

Active

SP≥7: Nullify a Curse during counter phase.

Mana 2

⚖️ Retribution

Passive

Deal 1 damage to the attacker if roll >= 9 on repel or luxvallarus during counter phase.

Passive

SuppressionSuppression

⚡ Ultimate

Dice roll outcome +1 if your current HP is less than your opponent.

Hennie

❤️❤️❤️❤️

🐓 Lethal-Pecking

Active

Enchant a Curse (not Comet): the enchanted Curse cannot be countered.

Mana 2

🌒 Double Crescent

Passive

When you roll a double on any SP check (including counter), gain a random Curse card.

Passive

FlyFly

⚡ Ultimate

Gain Levitation until your next turn starts. Considered a Charm — opponent may counter. Once per turn.

💧 Mana: 2

Elise

❤️❤️❤️❤️❤️

🦇 Blood Pact

Active

Cost 1 Mana and 1 HP. Lasting buff: all Curses you cast get SP-1 until your next turn. Cannot use if HP<2 or Mana<1.

Mana 1

🧛 Vampiric Essence

Passive

If Elise takes damage while Blood Pact is active, prolong Blood Pact by 1 additional turn.

Passive

FeastFeast

⚡ Ultimate

Gain 1 charge every time you land a Curse. At 2/2, recover 1 HP and reset.

Death

❤️❤️❤️❤️

🪦 Cull

Active

Enchant Curse: ignore SP check.

Mana 4

🌾 Soul Harvest

Passive

Recover 1 Mana whenever you land a Curse.

Passive

RequiemRequiem

⚡ Ultimate

Hell Grasp costs 1 less Power Point.

Lilith

❤️❤️❤️❤️❤️

🌙 Nightmare

Active

Discard target's equipped weapon or item. Considered a Curse. Cannot use if target has no equipment.

Mana 2

💢 Soul Barrage

Passive

Charge (0/2). +1 charge when you land a Curse. At 2 charges, deal 1 additional damage (once per turn). Resets each turn.

Passive

SmittenSmitten

⚡ Ultimate

50% chance to put target to sleep after landing Nightmare.

Theodoros

❤️❤️❤️❤️❤️

👊 Domination

Active

SP≥8: Nullify a Curse, Charm or Spell.

Mana 1

🧬 Immortality

Active

Switch current Mana with HP. Once/turn.

Active

Elemental KingElemental King

⚡ Ultimate

Every time you counter an action successfully, gain 25% power gauge. Countering with Domination also grants Power Up for 1 turn.

Cecil

❤️❤️❤️❤️

☠️ Blight

Active

Considered a Curse: poison the target for 1 turn. SP≥9. Counterable.

Mana 1

🖤 Dark Sister

Passive

SP+1 to Spark against you if the action isn't countered. If that Spark fails its SP check, its caster gains no power gauge from it.

Passive

AbyssAbyss

⚡ Ultimate

Remove all buffs from the target and inflict Bleeding for 3 turns. SP≥8. Costs 2 Mana + 1 Power Point. Considered a Curse — can be enchanted or countered. Once per turn.

💧 Mana: 2● Power: 1